Wednesday, June 23, 2010

Nintendo 3DS (Initial Thoughts -- Part II)

http://geekemporium.blogspot.com/2010/06/nintendo-3ds-initial-thoughts-part-i.html

6) Okay, dig the analog nub. Good for long sessions. But where the hell is the second analog nub for first- and third-person action games?

I get that straight-up action games have never been the DS's thing -- but they would be the first system to release a 3D FPS title. Seems like they'd want to capitalize on that.

7) The graphics look pretty good. Not great, but pretty good. The Kingdom Hearts photos really show an improvement in anti-aliasing over both the DS and the PSP -- but the initial stills don't look significantly better than the PSP, which will be celebrating its sixth anniversary this year.

Nintendo has proved again and again with the DS and the Wii that graphics aren't everything, but if Sony can fix the inherent design flaws of the PSP and create a new handheld system that is far more powerful than the 3DS, then Nintendo will truly have some stiff competition.

8) The system uses two cameras in sync so users can take their own 3D pictures. And what is every guy going to take a 3D picture of first?

Their wang.

Then, they're going repeatedly dial the 3D slider up and down, to make it look like their wang is coming right at you, like the freakin' shark in Jaws or something.

I am both amused and horrified.

9) As it so often happens with the motion controls for Wii, I hope developers don't use the 3D effects as a crutch. The line between innovation and gimmick is very, very fine. These games should still be able to entertain after the initial "wow" factor wears off. I don't think this will be as much of a problem as it is with the Wii, but I'm sure we'll see a lot of lame movie tie-ins and crappy remakes of old games that will try to coast on the 3D graphics.

10) 3D Punch-Out!! That's all I'm saying.

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