Friday, April 25, 2008

Call of Duty 4 and the Whole Map Pack Thingy (Part II)

...when Valve has practically promised to support Counter-Strike and Team Fortress 2 for free – polishing existing content and irregularly adding new content – until the company goes out of business and/or the world ends. True, that’s on the PC, so that’s a bit apples and oranges – but even Counter-Strike has had nowhere near the sales of Call of Duty 4, yet Valve continues to support it years after its release, free of charge. Maybe that’s why Badlands for TF2 hasn’t shown up on the 360: Microsoft wants to charge for it and Valve does not.

To wrap this bitchy rant up, here’s what I would have given Microsoft/Activision/Infinity Ward ten bucks for:

Four new maps and some combination of the features listed below…

* Raising the level cap to 60, with new weapons and/or skills for these new levels.

* New mulitplayer modes.

* “Deleted scenes” from the ridiculously short single-player campaign. I know, I know: every second of the game was amazing, but that doesn’t make up for the fact that it’s half the length of its predecessors.

No comments: